Peel Away

Arcade · Quick play · One-handed

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About this game

Breakout, with something behind the wall. A ball, a paddle you drag with one thumb, and six rows of bricks standing between you and the illustration underneath — every brick you knock out uncovers the piece of it that was hidden there. The wall does not rebuild when you lose a life, so whatever you have already uncovered stays uncovered, and a run that ends early still leaves you with what you earned. Three lives, one screen, no levels to grind through. The edges of the paddle steer the ball, and that is the whole skill: hit it flat and it comes straight back, catch it on the corner and you can aim.

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